So, first of all I’m just going to make two
circles one for the land, and one for the atmosphere.
The atmosphere one is about 5% bigger and we’ll just add some semi-transparency
and we’ll come back to that later. For now we’re gonna add some surface features,
take a different tone and just splatter a few things on there. A few different lakes or seas. Now for this planet I’m gonig to go for a
semi habitable kind of world, some where between an Earth and a Mars. So we’ll have some liquid oceans there. Whether
they’re water or something else, I don’t really know, doesn’t matter, so long as it looks you know
like you might get on ok for a little bit there. So we’ll add some surface features as well,
a few craters to give it some depth. Just use two tones to give the lighting on
that, and we’ll add some sort of ravines or cracks
to the surface as well, just to show this is a living planet with
geological activity going on there. This will pretty much do it for the surface. Again, this is for an animation, so we don’t
want too much realism, too much photo-realism. I wont be able to draw something that good
anyway, but its for an animation so, we’ll need things to fit in with our characters
who are going to have, you know, less shading detail. So this should fit together quite nicely. So, coming back to the atmosphere, we’re just
taking a soft eraser and erasing that hard edge, we can still see that atmosphere raised above
the surface, and we’ll erase in the middle as well because around the edges, from our perspective,
we’re going to be looking through more atmosphere and that’s going to be thicker. So, one more layer, we’re just going to add
a layer for a bit of shading. A bit of dark on one side on our right, and a bit of light on the left.
We’lll just blend those together to give the first stage of subtle lighting. We’re going to have it
so the sun is somewhere on that left hand side, and we’ll finish that off later. So, now the next layer to do is going to be
for colour. It’s a separate layer, we’ll put it on top of everything else. That will mean as a separate layer we’re going
to be able to change and play about with the colours, as often as we like. It’s going to be a kind of semi-habitable
world so we’re going to go with oranges, blues, greens. Just try out different things. Can see the greens coming in there as we blend
it together, The colours here a little bit too vibrant,
but we can change that, try different things, bit more orange maybe. Again, probably too bright, so we’ll try something subtler, a bit more
earthy coloured. We’ll add that blue there, and blend those
together. That looks more like it, that will probably
do for the colour. Final step is just to add one more layer for
the direction of the sun light. So we’ll draw that on, want to leave the atmosphere
poking around that. Convert it to a hard light layer and just
colour it how we want. We can easily change any of these layers after
the fact, and produce a whole bunch of different planets, or change the angle of light, or the kind
of colour we’ve got depending on the context we need it for which is perfect for animation.